
Player
11 sync pairs





Release Date
Acquisition

Lowers the Attack and Sp. Atk of an opponent that attacked the user by one stat rank when the user is hit by an attack move.
Raises the chance of inflicting status conditions—as well as inflicting the flinching, confused, or trapped condition—with the additional effects of the user’s moves.
Protects the user against critical hits.
Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Electric theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
Has a chance (10%) of leaving the target paralyzed.
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Has a chance (10%) of making the target flinch. Has a chance (10%) of leaving the target paralyzed.
Raises the Speed of all allied sync pairs by three stat ranks. Raises the critical-hit rate of all allied sync pairs by one stat rank.
No additional effect.