Ethan & Raikou
#075ChampionJohtoMasterEX

Ethan & Raikou

TypeElectricElectric
WeakGroundGround
RoleSupportSupport
EX RoleFieldField

Release Date

May 31, 2026

Acquisition

EX Master Fair Scout

Versions

Ethan & Raikou variant 1
Ethan & Raikou variant 2

Pokémon

Raikou

Raikou

Base Stats

HP
688
Attack
244
Defense
314
Sp. Atk
244
Sp. Def
328
Speed
338

Stats at Lv. 150

HP
720
Attack
256
Defense
330
Sp. Atk
256
Sp. Def
344
Speed
356

Stats at Lv. 200

HP
880
Attack
316
Defense
410
Sp. Atk
316
Sp. Def
424
Speed
446

Skills

Passive Skills

Earth-Shaking Roar

Grants all of the following effects when the terrain is Electric Terrain: Powers up the moves of all allied sync pairs. Powers up the sync moves of all allied sync pairs. Reduces attack move damage taken by allies.

Rough and Swirling Electric Energy

Raises the Attack, Defense, Sp. Atk, and Sp. Def of all allied sync pairs by two stat ranks when the user’s attack move is successful.

Debut / 1st S-Move: Johto C (Phys & Spec) on Field

Applies Johto Circle (Physical) and Johto Circle (Special) to the allied field of play the first time the user enters a battle each battle. Applies Johto Circle (Physical) and Johto Circle (Special) to the allied field of play the first time the user’s sync move is used each battle.

Master Passive

Johto’s Thundering Legend

Powers up the moves and sync moves of all allied sync pairs by 20%. Reduces attack move and sync move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Johto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) Raises the sync buff of the user’s team by one rank the first time its sync move is used each battle.

Theme Skills

ElectricJohtoMain CharacterChampionPokéathlete

Moves

Moves

Power: 150-180Target: An opponentUser: Pokemon

Activation Condition: When a circle is applied to the allied field of play.
Deactivation Condition: Cannot be deactivated.

Never misses. Lowers the target’s Defense by two stat ranks. Leaves the target paralyzed. Has a chance (50%) of making the target flinch.

Gauge: 1Uses: 1Target: An allyUser: Trainer

Applies the Endure and Restore effect to an ally.

Power: 150-180Gauge: 2Uses: 3Target: All opponentsUser: Pokemon

Activation Condition: When the user uses any move once.
Deactivation Condition: When this move is used.

Never misses. The power of this move is not lowered even if there are multiple targets. Turns the field of play’s terrain into Electric Terrain. Reduces the user’s sync move countdown by one. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by two ranks.

Uses: 2Target: All alliesUser: Trainer

Restores the user’s HP by approximately 20% of its maximum HP. Restores the HP of all allied sync pairs by approximately 30% of their maximum HP. Applies the Gradual Healing effect to all allied sync pairs.

Sync Move

Power: 250-300Target: An opponentUser: Pokemon

No additional effect.

Trainer & Pokémon

Tags