Arezu & Basculegion
#235Summer 2026Sinnoh

Arezu & Basculegion

TypeGhostGhost
WeakDarkDark
RoleTechTech
EX RoleStrike (Physical)Strike (Physical)

Release Date

July 2, 2026

Acquisition

Seasonal Scout

Versions

Arezu & Basculegion variant 1
Arezu & Basculegion variant 2

Forms

Other Form

Pokémon

Basculegion

Basculegion

Base Stats

HP
652
Attack
424
Defense
176
Sp. Atk
424
Sp. Def
190
Speed
311

Stats at Lv. 150

HP
682
Attack
446
Defense
184
Sp. Atk
446
Sp. Def
200
Speed
327

Stats at Lv. 200

HP
832
Attack
556
Defense
224
Sp. Atk
556
Sp. Def
250
Speed
407

Skills

Passive Skills

Soul-Clad Rage

The user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed increase 50% when you only have one Pokémon on your team. Powers up the user’s moves and sync move when you only have one Pokémon on your team.

Own Ally Faints: Phys & Spec Boost ↑10

Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 10 ranks when an ally on your team faints.

Own Ally Faints: Sync CD ↓9 (Lim. 2)

Reduces the user’s sync move countdown by nine when an ally on your team faints. When used in a co-op battle, reduces the sync move countdown of a player other than the user by nine instead when the user faints. This effect can activate up to two times per battle.

Theme Skills

GhostSinnohSeasonal OutfitNature LoverArtistic

Moves

Moves

Power: 99-118Accuracy: 100Gauge: 3Target: An opponentUser: Pokemon

Has a chance (20%) of lowering the target’s Sp. Def by one stat rank.

NormalProtectStatus
Gauge: 2Uses: 1Target: SelfUser: Pokemon

Applies the Damage Guard Next effect to the user.

Power: 150-180Gauge: 3Uses: 3Target: All opponentsUser: Pokemon

Activation Condition: When the user’s Trainer uses any moves one time.
Deactivation Condition: Cannot be deactivated.

Never misses. Except in certain circumstances, successful hits with this attack become critical hits. The more fainted Pokémon on your team, the greater the power of this attack. Lowers the target’s Defense by two stat ranks. The power of this move is not lowered even if there are multiple targets. Restores one MP for this move when you have two or more Pokémon on your team.

Gauge: 2Uses: 1Target: SelfUser: Trainer

Reduces the user’s sync move countdown by two. Raises the user’s Attack and Sp. Atk by six stat ranks. Raises the user’s critical-hit rate by three stat ranks.

Sync Move

Power: 200-240Target: An opponentUser: Pokemon

The more the user’s Attack is raised, the greater the power of this attack.

Trainer & Pokémon

Tags